Rank: Member
Groups: Registered
Joined: 4/24/2014(UTC) Posts: 29
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I think that Restoration Mystical is unbalanced; especially when we have meditation working. Basically, whenever one of my character's mystic points approaches the half max mark, I'll just cast this spell on myself. Actually, I can never lose with this spell.
I can see a spell like this working. Call it Mystic Loan or Transfer. It would cost 1 to cast, and it would allow the caster to transfer mystical energy to the target, up to the target's maximum.
I have another idea for a spell related to a dark Elkron. A spell that MIGHT give mystical power, but take Life Points if it fails.
Here is the original:
MysticPower Name....: Restoration Mystical Sacred to Elkron....: None Alignment...........: All Category............: Spell Power Level (MLP)...: 1 Time Cast Units.....: Hour Duration Units......: N/A Effect Units........: Level 1 (1d6) Range Units.........: Touch Use As Power........: False Description.........: Restores 1d6 Mystic Points to the person it is cast upon. Can be cast on self. Difficulty Level is Caster Level - 1.
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Rank: Administration
Groups: Administrators, Registered Joined: 4/18/2014(UTC) Posts: 324
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Originally Posted by: grimjester I think that Restoration Mystical is unbalanced; especially when we have meditation working. Basically, whenever one of my character's mystic points approaches the half max mark, I'll just cast this spell on myself. Actually, I can never lose with this spell.
I can see a spell like this working. Call it Mystic Loan or Transfer. It would cost 1 to cast, and it would allow the caster to transfer mystical energy to the target, up to the target's maximum.
I have another idea for a spell related to a dark Elkron. A spell that MIGHT give mystical power, but take Life Points if it fails.
Here is the original:
MysticPower Name....: Restoration Mystical Sacred to Elkron....: None Alignment...........: All Category............: Spell Power Level (MLP)...: 1 Time Cast Units.....: Hour Duration Units......: N/A Effect Units........: Level 1 (1d6) Range Units.........: Touch Use As Power........: False Description.........: Restores 1d6 Mystic Points to the person it is cast upon. Can be cast on self. Difficulty Level is Caster Level - 1. Yes I was thinking that too, originally. I think I brought that up during the game. But notice that it takes an hour to cast, so it is kind of useless once the character is engaged in battle. On the other hand you're right - it offers a bit much. Maybe I should make it once per day? As for the Evil Elkron Power... interesting idea. I'll think that one over. Thanks!
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Rank: Administration
Groups: Administrators, Registered Joined: 4/18/2014(UTC) Posts: 324
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Originally Posted by: grimjester I think there's too much overlap between this spell and Meditation. They need to be more distinct. lets remember that Mediation is a Skill, and this a mystic power. It's the equivalent of First Aid vs. Mystic Healing Spells. This gives non-mystics the ability to restore mystic points to some degree. I agree though that some tweaking may be required. Just not sure how much.
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Rank: Member
Groups: Registered
Joined: 4/24/2014(UTC) Posts: 29
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I think there's too much overlap between this spell and Meditation. They need to be more distinct.
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